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3DS MAX 2018新功能特性介绍教程

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魁魁 发表于 2017-5-2 21:27:30 | 显示全部楼层 |阅读模式
本帖最后由 魁魁 于 2017-5-3 02:34 编辑

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3DS MAX 2018已经发布,教程介绍新增加的内置阿诺德渲染器,材质灯光渲染,数据通道修改器等
3ds Max 2018 includes several new features for content creation and visualization. Notably, the Arnold renderer replaces mental ray as the high-end global illumination render engine. In this course, take a first look at materials, lighting, and rendering in Arnold. Examine the new features introduced in 3ds Max 2017 updates, such as the Data Channel Modifier and the Blended Box Map. Additionally, see how easy it is to customize the user interface. By the end of this course, you’ll have received an overview of what’s new in 3ds Max 2018.
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哎...今天够累的,签到来了3...
弄玉 发表于 2017-5-3 18:04:58 | 显示全部楼层
感谢楼主分享,谢谢
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